Project nevada
Author: m | 2025-04-25
project nevada - equipment.esm; project nevada - rebalance.esp; project nevada - cyberware.esp; project nevada - extra options.esm; project nevada - rebalance complete.esp; project nevada - all dlc.esp; project nevada - cyberware additions.esp; project nevada - wmx.esp; project nevada - eve all dlc.esp; yup - npc fixes (base game all dlc).esp
The Fatherhood Project - The Fatherhood Project Of Nevada
NVSE Version: 0.2.0.12 pn_nvse.dll−Recognised And Re-ordered Plugins FalloutNV.esm Active DeadMoney.esm Active Bash Tag suggestion(s): {{BASH: Deflst}} HonestHearts.esm Active OldWorldBlues.esm Active LonesomeRoad.esm Active GunRunnersArsenal.esm Active ClassicPack.esm Active MercenaryPack.esm Active TribalPack.esm Active CaravanPack.esm Active Companion Core.esm Active Requires: New Vegas Script Extender Note: Loaded early in the event Companion .esm mods require this. IWS-Core.esm Active Bash Tag suggestion(s): {{BASH: Delev}} Note: Loaded early to let other mods override spawn points if needed. EnergyShield.esm Active Lucky38Suite_Reloaded.esm Active More Perks.esm Active More Perks for Companions.esm Active More Perks for Dead Money.esm Active Requires: DeadMoney.esm and More Perks.esm More Perks for Honest Hearts.esm Active Requires: HonestHearts.esm and More Perks.esm More Perks for Old World Blues.esm Active Requires: OldWorldBlues.esm and More Perks.esm NSkies URWLified.esm Active Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}} Note: Choose only one of NSkies - Vanilla Edition.esm and NSkies URWLified.esm, not both NVInteriors_Core.esm Active NVInteriors_ComboEdition.esm Active Requires: NVInteriors_Core.esm Note: Merge of NVInteriors_WastelandEdition, NVInteriorsUrbanEdition, and NVInteriors_Tweeks Interior Lighting Overhaul - Core.esm Active NVR - Extra Actions Lib.esm Active Primary Needs HUD.esm Active Project Nevada - Core.esm Active Requires: New Vegas Script Extender Project Nevada - Equipment.esm Active Bash Tag suggestion(s): {{BASH: Delev, Invent}} Requires: New Vegas Script Extender and Project Nevada - Core.esm rePopulated Wasteland.esm Active RH_IRONSIGHTS_NV.esm Active RobCo Certified.esm Active RZW_Master.esm Active WARZONES - Misanthropy Pure.esm Active ELECTRO-CITY - CompletedWorkorders.esm Active ELECTRO-CITY - Highways and Byways.esm Active iHUD.esm Active Requires: New Vegas Script Extender RedRockRanch.esm Active Rancho Villa.esp Active Project Nevada - Rebalance.esp Active Requires: Project Nevada - Core.esm Project Nevada - Cyberware.esp Active Requires: Project Nevada - Core.esm NVR - Extra Actions Toggle - Crouch.esp Active Readius_NV.esp Active Liberty Loft.esp Active Wasteland Defense.esp Active PerkEveryLevel.esp Active Project Nevada - Dead Money.esp Active Requires: DeadMoney.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Honest Hearts.esp Active Requires: HonestHearts.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Old World Blues (No Cyberware).esp Active Requires: OldWorldBlues.esm and Project Nevada - Core.esm Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both Project Nevada - Lonesome Road.esp Active Requires: LonesomeRoad.esm and Project Nevada - Core.esm Project Nevada - Gun Runners' Arsenal.esp Active Requires: GunRunnersArsenal.esm and Project Nevada - Core.esm enclaveradio.esp Active Existence2.0.esp Active CONELRAD 640-1240.esp Active AG Weapon Reload SFX.esp Active CRL9K_ThisMachineSound.esp Active Improved Sound FX.esp Active Improved Sound FX - Weapon Sharing Fix.esp Active Bash Tag suggestion(s): {{BASH: Sound}} Radio Free Wasteland.esp Active NewVegasBounties.esp Active NewVegasBountiesII.esp Active More Perks Update.esp Active More Perks for Companions Update.esp Active More Perks for Dead Money Update.esp Active Requires: More Perks.esm, DeadMoney.esm, and More Perks for Dead Money.esm More Perks for Honest Hearts Update.esp Active Requires: More Perks.esm, HonestHearts.esm, and More Perks for Honest Hearts.esm More Perks for Old World Blues Update.esp Active. project nevada - equipment.esm; project nevada - rebalance.esp; project nevada - cyberware.esp; project nevada - extra options.esm; project nevada - rebalance complete.esp; project nevada - all dlc.esp; project nevada - cyberware additions.esp; project nevada - wmx.esp; project nevada - eve all dlc.esp; yup - npc fixes (base game all dlc).esp Project Nevada - Core.esm=1; Project Nevada - Cyberware.esp=1; Project Nevada - Equipment.esm=1; Project Nevada - Rebalance.esp=1; Project Nevada - Extra Project Nevada - Core.esm. Project Nevada - Cyberware.esp. Project Nevada - Equipment.esm. Project Nevada - Rebalance.esp. aHUD.esm. pipboy2500_edisleado.esp. Project Nevada - Core.esm Project Nevada - Cyberware.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esm DustSurvivalSimulator.esp The Mod Configuration Menu.esp 12 c Project Nevada - Core.esm 13 d Project Nevada - Equipment.esm 14 e Project Nevada - Rebalance.esp 15 f Project Nevada - Cyberware.esp 16 10 Project Nevada - Project Nevada- Cyberware Additions.esp Project Nevada - WMX.esp WMX-POPMerged.esp Project Nevada - EVE All DLC.esp Project Nevada - Dead Money.esp The New Bison Steve Hotel.esm Project Nevada - Core.esm Character Expansions Revised.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Project Nevada - About this mod Do you Love Project Nevada but tired of being stuck at level 50 after 100+ hours of gameplay? This mod is probably for you, it removes the level 50 cap to allow maximum level of the game engine 255. Requirements Permissions and credits Project Nevada - Rebalance Uncapped Max LevelBy AcleaciusIntended as a Patch to Uncap Max Level for Project Nevada, if you are using Rebalance. Project Nevada is absolutely REQUIRED and ALL CREDITS go to PN TEAM!That said, I don't refuse Endorsements or Kudos.Description: Do you Love Project Nevada but tired of being stuck at level 50 after 100+ hours of gameplay? This mod is probably for you, it removes the level 50 cap to allow maximum level of the game engine 255.Required Files: Project NevadaMod Configuration MenuInstructions: To Install, put this esp in your Fallout New Vegas\Data folder, where all the other esp files go.To Uninstall, remove the esp from Fallout New Vegas\Data folder.Load Order:See the very last esm file, it's probably Project Nevada - Rebalance.esp or Project Nevada - Cyberware.esp. Project Nevada - Rebalance Uncapped Max Level.esp should be the very first esp file (After Project Nevada - Rebalance.esp of course). First esp in your load order. It doesn't HAVE to be, remember this just a suggestion. So if your not sure, put it as high up in FOMM as you can OR anywhere you want.Compatibility:It has the SAME compatibility as Project Nevada, with one exception. DO NOT use this with another Level Cap Remover.Permissions:You need PN Team of Project Nevada to do anything associate with or to their mod project, Project Nevada.Comments
NVSE Version: 0.2.0.12 pn_nvse.dll−Recognised And Re-ordered Plugins FalloutNV.esm Active DeadMoney.esm Active Bash Tag suggestion(s): {{BASH: Deflst}} HonestHearts.esm Active OldWorldBlues.esm Active LonesomeRoad.esm Active GunRunnersArsenal.esm Active ClassicPack.esm Active MercenaryPack.esm Active TribalPack.esm Active CaravanPack.esm Active Companion Core.esm Active Requires: New Vegas Script Extender Note: Loaded early in the event Companion .esm mods require this. IWS-Core.esm Active Bash Tag suggestion(s): {{BASH: Delev}} Note: Loaded early to let other mods override spawn points if needed. EnergyShield.esm Active Lucky38Suite_Reloaded.esm Active More Perks.esm Active More Perks for Companions.esm Active More Perks for Dead Money.esm Active Requires: DeadMoney.esm and More Perks.esm More Perks for Honest Hearts.esm Active Requires: HonestHearts.esm and More Perks.esm More Perks for Old World Blues.esm Active Requires: OldWorldBlues.esm and More Perks.esm NSkies URWLified.esm Active Bash Tag suggestion(s): {{BASH: C.Climate, C.Light}} Note: Choose only one of NSkies - Vanilla Edition.esm and NSkies URWLified.esm, not both NVInteriors_Core.esm Active NVInteriors_ComboEdition.esm Active Requires: NVInteriors_Core.esm Note: Merge of NVInteriors_WastelandEdition, NVInteriorsUrbanEdition, and NVInteriors_Tweeks Interior Lighting Overhaul - Core.esm Active NVR - Extra Actions Lib.esm Active Primary Needs HUD.esm Active Project Nevada - Core.esm Active Requires: New Vegas Script Extender Project Nevada - Equipment.esm Active Bash Tag suggestion(s): {{BASH: Delev, Invent}} Requires: New Vegas Script Extender and Project Nevada - Core.esm rePopulated Wasteland.esm Active RH_IRONSIGHTS_NV.esm Active RobCo Certified.esm Active RZW_Master.esm Active WARZONES - Misanthropy Pure.esm Active ELECTRO-CITY - CompletedWorkorders.esm Active ELECTRO-CITY - Highways and Byways.esm Active iHUD.esm Active Requires: New Vegas Script Extender RedRockRanch.esm Active Rancho Villa.esp Active Project Nevada - Rebalance.esp Active Requires: Project Nevada - Core.esm Project Nevada - Cyberware.esp Active Requires: Project Nevada - Core.esm NVR - Extra Actions Toggle - Crouch.esp Active Readius_NV.esp Active Liberty Loft.esp Active Wasteland Defense.esp Active PerkEveryLevel.esp Active Project Nevada - Dead Money.esp Active Requires: DeadMoney.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Honest Hearts.esp Active Requires: HonestHearts.esm and Project Nevada - Core.esm Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Old World Blues (No Cyberware).esp Active Requires: OldWorldBlues.esm and Project Nevada - Core.esm Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both Project Nevada - Lonesome Road.esp Active Requires: LonesomeRoad.esm and Project Nevada - Core.esm Project Nevada - Gun Runners' Arsenal.esp Active Requires: GunRunnersArsenal.esm and Project Nevada - Core.esm enclaveradio.esp Active Existence2.0.esp Active CONELRAD 640-1240.esp Active AG Weapon Reload SFX.esp Active CRL9K_ThisMachineSound.esp Active Improved Sound FX.esp Active Improved Sound FX - Weapon Sharing Fix.esp Active Bash Tag suggestion(s): {{BASH: Sound}} Radio Free Wasteland.esp Active NewVegasBounties.esp Active NewVegasBountiesII.esp Active More Perks Update.esp Active More Perks for Companions Update.esp Active More Perks for Dead Money Update.esp Active Requires: More Perks.esm, DeadMoney.esm, and More Perks for Dead Money.esm More Perks for Honest Hearts Update.esp Active Requires: More Perks.esm, HonestHearts.esm, and More Perks for Honest Hearts.esm More Perks for Old World Blues Update.esp Active
2025-04-14About this mod Do you Love Project Nevada but tired of being stuck at level 50 after 100+ hours of gameplay? This mod is probably for you, it removes the level 50 cap to allow maximum level of the game engine 255. Requirements Permissions and credits Project Nevada - Rebalance Uncapped Max LevelBy AcleaciusIntended as a Patch to Uncap Max Level for Project Nevada, if you are using Rebalance. Project Nevada is absolutely REQUIRED and ALL CREDITS go to PN TEAM!That said, I don't refuse Endorsements or Kudos.Description: Do you Love Project Nevada but tired of being stuck at level 50 after 100+ hours of gameplay? This mod is probably for you, it removes the level 50 cap to allow maximum level of the game engine 255.Required Files: Project NevadaMod Configuration MenuInstructions: To Install, put this esp in your Fallout New Vegas\Data folder, where all the other esp files go.To Uninstall, remove the esp from Fallout New Vegas\Data folder.Load Order:See the very last esm file, it's probably Project Nevada - Rebalance.esp or Project Nevada - Cyberware.esp. Project Nevada - Rebalance Uncapped Max Level.esp should be the very first esp file (After Project Nevada - Rebalance.esp of course). First esp in your load order. It doesn't HAVE to be, remember this just a suggestion. So if your not sure, put it as high up in FOMM as you can OR anywhere you want.Compatibility:It has the SAME compatibility as Project Nevada, with one exception. DO NOT use this with another Level Cap Remover.Permissions:You need PN Team of Project Nevada to do anything associate with or to their mod project, Project Nevada.
2025-04-15This is my mods and load order:FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmJIP Selective-Fire.esmNVEC Complete + NVCE.esmWARZONES - Misanthropy Pure.esmTheDeterrent.esmAWorldOfPain(Preview).esmMomod.esmenclavebunker.esmNiner.esmNVWillow.espRHKGilbertCompanion.esmMore Perks.esmAngelPark.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmD.E.I.M.O.S..esmSpeedyResources.esmoHUD.esmSomeguySeries.esmLings.esmMikotoBeauty.esmDaughters of Ares.espAdvanced Recon Tech.esmDetect Traps.esmPerformance Of The Gods.espcommando buff.espDaughters of Ares - Lings Patch.espDaughters of Ares - CouriersStash.espRadar.espbzBodySuits.espProject Nevada - Rebalance Complete.espMikotoBeauty.espMojaveDelighted.espMojaveDelight.espProject Nevada - Honest Hearts.espProject Nevada - Cyberware Additions.espThe Weapon Mod Menu.espJIP Companions Command & Control.espDead Money - No Collar Explosion and No Poison Cloud.espAsgardianRaceNoLingsMod.espReputationFixer.espNo Weapon Remove Dead Money.espEasy Unlocking and Easy Hacking.espNoDegradation.espStartNewGameAlmostPerfectOWB.espNo Ammo Weight.espThe Mod Configuration Menu.espMoMod-Terminators.espMoMod-Aliens.espXFO - 6aa - Epic Skills - Effects Over 100 (NVSE req).espNVEC_NVCE_AWOP Patch V1.0.espAngelParkRemix.espNVEC_NVCE_Willow.espAWOP-PERFORMANCE_PATCH.espNVCE_NVCE_MoMod.espViktorNV.espProject Nevada - Dead Money.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espReadius_NV.espFPSWeaponWheel.espThe Torn City.espWeaponModsExpanded.espWMX-DLCMerged.espTheInheritance.espHKNVRedRocketHome.espNewVegasBountiesIII.espAWOP Revs - You Are The Hero.espAPRemix M-60 Patch.espArsenal Of The Apocalypse.espAWOP Revs - Original Goodsprings Fight.espBella.espSunnyCompanion.espcaps.espNVammodispenserSMALL.espThe Cheat Chest.esp1Earrings.espMoreBeardAndMoustacheStyles.espFalloutMaleHair.espgunslinger buff.espProject Nevada - Old World Blues.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espModdable Unique Weps.espHZBagOfHolding.espProject Nevada - WMX.espWMX-AWOP.espWMX-AWOP-Overhaul.espBudgetWeather5_10.espPrensa's Fallout 3 Mods_FNV v2.00.espNVEC_NVCE_WZ.espWMX-PreOrderPackClassic.espKerberosPanzer.espPowerSuitSystem.espAWOP Revs - Extra Gear.espArea 51 - Project Roswell.espWMX-PreOrderPackCaravan.espGunslinger.espTranscendence.espHolster.espThe Box of Wonders.espStarBottleCaps.espbhkEliteStealthArmor.espGRA Shipment.espbzArmour.espNeo's DOA Christie and Tina NV.espNeckchains.espNWghostbodysuit.espghostbodysuitcamo.espDragsModernGunslinger.espLimitless Stats.espLightBlue.espCZ805.espCentered 3rd Person Camera.espZoomingScope resetFOV.espHolster Gear.espAdvanced Recon Gear.espAdvanced Recon Gear-Locations Doc Mitchell.espDetect Traps - Traponator 4000.espAdvanced Recon Patches.espAs u may see - or not bother - i do not have YUP, Unofficial patch + and JSawyer ultimate edition. Question is - can i install them,in what installation order , load order and do i have to reinstall some of mods. As for number i can remove some of mods as weapons and armor mods.Forgot: have NVSE, Stutter remover, jip nvse. Edited May 3, 2018 by abukfred
2025-04-20Falloutnv.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmNVEC Complete.esmAdvanced Recon Tech.esmFCOMaster.esmInterior Lighting Overhaul - Core.esmFreesideOpen.esmNVInteriors_Core.esmAWorldOfPain(Preview).esmoHUD.esmSomeguySeries.esmSortomatic.esmNVInteriors_WastelandEditonAWOP.esmProject Nevada - Core.esmProject Nevada - Equipment.esmWeapons.of.the.New.Millenia.esmProject Nevada - Rebalance.espdomecity.esmThe New Bison Steve Hotel.esmProject Nevada - Cyberware.espMore Perks.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmAfterschool Special.esmMore Traits.esmMore Perks for Old World Blues.esmD.E.I.M.O.S..esmDesertersFortress.esmMore Perks for Companions.esmProject Nevada - Extra Options.esmInterior Lighting Overhaul - L38PS.esmYUP - NPC Fixes (Base Game + All DLC).espMore Perks for Old World Blues Update.espLFox Missing Ammo Recipes GRA DLC.espCASM with MCM.espManualReload-OldWorldBlues.espAdvanced Recon Tech.espPMT - LR - Better flashbangs.espFCO - Beyond Boulder Dome.espEasy Unlocking and Easy Hacking and Guaranteed Pick Pocket.espFlashlightNVSE.espBurning CampFire.espDYNAVISION 3.espDarNifiedUINV.espDesertersFortressUpdate_V1.1_DemiLore.espFCO - Afterschool Special.espLFox Missing Ammo Recipes.espFCO - The New Bison Steve.espLFox Missing Ammo Recipes HH DLC.espJIP Companions Command & Control.espManualReload.espXFO - 4bb - Perks - Two per level.espMore Perks for Companions Update.espProject Nevada - Cyberware Additions.espInterior Lighting Overhaul - Ultimate Edition.espkochandbohr.espADAM - NCR Patrol Armour.espRWD-NV v1.4 [standard Version] Update+DLC.espPMT - Explosive Robots.espWeapons.of.the.New.Millenia.Leveled.Lists.espVurt's WFO.espAlternative Repairing - New Vegas Enhanced Content.espILO - A World of Pain.espPMT - MultiTweak Pack.espPMT - MultiTweak Pack - NO RWI.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espEVE FNV - ALL DLC.espTheDeterrent.espoutsidebets.espFreesideOpenPatch.espMore Perks Update.esprotfacetoriches.espbetsybrahminFSO.espWeaponModsExpanded.espAlternative Repairing.espADAM - Nemesis Armours.espAdvanced Recon Gear.espAdvanced Recon Gear - Project Nevada.espThe Mod Configuration Menu.espPMT - OWB - Reduced Big MT Spawns.espPMT - OWB - Slave Collar Explosives.espPMT - OWB - Sonic Emitter Robot Damage Fix.espPMT - QuieterVats.espPMT - Responsive Kill Reactions.espPMT - Silent Heartbeat.espPMT - Sound Fixes.espPMT - Tougher Vehicles.espPMT - DLC Armor - Deadlier Combat.espADAM - HH.espAdvanced Recon Desert Ranger Helmet.espPMT - Assassin Suit Tweaks.espPMT - OWB - Hazmat Suit Tweaks.espPMT - LR - Crippling Stops Rad Healing.espProject Nevada - Honest Hearts.espThe Weapon Mod Menu.espProject Nevada - Gun Runners' Arsenal.espRWD-NV v1.4 [standard Version].espPMT - Nastier mines and grenades Longer Timer.espPMT - Nastier mines and grenades.espammoingredientsloot.espPMT - Deadlier Combat.espPMT - Deadlier Combat Mk II.espBoacombat2glove.espADAM - Trooper Gloves.espboa ncrpahelmet.espPMT - Destructible Ordnance Reduced Ammo.espPMT - Destructible Ordnance.espWMX-EVE-AllDLCMerged.espProject Nevada - Old World Blues.espPMT - LR - Reduced Ammo Food Chems.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espchristinecos.espPMT - OWB - Reduced World Scrap.espPMT - More Demanding Hardcore.espProject Nevada - Dead Money.espPacersgambit.espMy essential friends (animals).espED-E flies.espuylssesbarksfix.espILO - D.E.I.M.O.S.espILO - NVEC Complete.espNewVegasBounties.espNewVegasBountiesII.espILO - New Vegas
2025-03-27This is a problem because I believe it has something to do with a crash that I experience at the beginning of a new game, but I can't find an answer for this. I deleted MCM (conflicting mod) and both NMM and FOMM say there aren't any other conflicts (I had UI editors, but I got rid of them too.) Here's my load order if it's required. GameMode=FalloutNVFalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1Active Wasteland.esm=1Interior Lighting Overhaul - Core.esm=1NVR-Strip.esm=1UWHNV-Core.esm=0Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1CFWNV.esm=1Project Nevada - Cyberware.esp=1ProjectBrazil.esm=1Brahmin Bess.esm=1NevadaSkies.esm=1MikotoBeauty.esm=1Interior Lighting Overhaul - L38PS.esm=1NVR-Version_10.esp=1Vurt's WFO.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1Ultimate Invisible Wall Remover.esp=1Active Wasteland - Vanilla Replacements.esp=1populatedcasino.esp=1NVNovacApartament.esp=1Active Wasteland - Dead Money Replacements.esp=1GoodspringsFarmhouse_v1.2.esp=1A Better Cass.esp=1Active Wasteland - Coffee Maker.esp=1Active Wasteland - Dead Money Goggle Tints.esp=1Active Wasteland - Goggle Tints.esp=1Active Wasteland - Dead Money Coffee Maker.esp=1Realistic_Repair_NV.esp=1rtsrevamped.esp=1ELECTRO-CITY - Imaginator.esp=1MikotoBeauty.esp=1ILO - Nevada Skies Patch.esp=1OldWorldRadio.esp=1Conelrad 640-1240.esp=1NVR-NPCs.esp=1Tess.esp=1CAGE 1.9.3.2.esp=1DK Caucasians.esp=1Project Brazil NV Courier Stash Control.esp=1Project Brazil NV DLC Control.esp=1Project Brazil Project Nevada Patch.esp=1CFW-DLC.esp=1NevadaSkies - TTW Edition.esp=0NevadaSkies - Ultimate DLC Edition.esp=1NevadaSkies - Basic Edition.esp=1
2025-04-08Extensive environmental and social impact project, developed jointly with Indigenous peoples of Colombia April 7, 2022Project launched by Colombian President will help preserve 119,000 hectares of the most irreplaceable nature reserve in the world and provide housing, education, and jobs to Arhuaco Indigenous people. Sierra Nevada de Santa Marta, Colombia | April 7, 2022 Today Greenwood Energy, the Latin American renewable energy subsidiary of Libra Group, and the Confederación Indígena Tayrona (CIT), the organization of the Arhuaco people from Colombia, announced the launch of the Terra Initiative, a utility-scale solar project in Colombia’s Sierra Nevada de Santa Marta mountains. The first-of-its-kind project was created in partnership with the Arhuaco people, and is designed to support preservation and reforestation of land that the International Union for Conservation of Nature describes as “the most irreplaceable nature reserve in the world.”On Wednesday, April 6, 2022, Colombian President Iván Duque Márquez announced the project in an event attended by 600 Arhuaco people in the Indigenous capital of Nabusimake, along with Greenwood Energy. The Initiative is currently in pre-construction and includes six utility-scale solar plants providing 144 mega-watts of clean energy that will be sold on Colombia’s National Interconnected System. The Initiative will create opportunities for the Arhuaco people with green energy jobs and skills training, and the development of three villages with solar energy and storage systems, sustainable agricultural farms, schools and health facilities.In addition, CIT will be paid for every kilowatt-hour generated by the solar plants with the funds going towards land preservation. Over the project’s lifetime, the Arhuaco people will be able to preserve 119,000 hectares of new land in the Sierra Nevada de Santa Marta – a land size larger than New York City, Berlin, or Seoul. It will also create a power generation offset of more than one million tons
2025-03-26